Sunday, December 14, 2014

An Object Oriented Alternative

This is a puzzle where you need to reset an emitter in order to send instantaneous messages using quantum entanglement through extremely long distances.

The puzzle can be solved in different ways:

1. Take a spacewalk and find the emitter in order to re-program it.
2. Take a spacewalk, find the emitter and hack it.
3. Program/hack it remotely from the space station.
4. Convince the character responsible of the emitter to do the task by triggering some events, talking to other characters, solving other puzzles...

I should mention a few points here. 'Taking a spacewalk' requires solving puzzles and hiding from some characters. Finding the emitter in space can either be by trial and error (remember the previous video showing how the player can leave marks in infinite maps) or by finding a map. Programming the emitter needs variables and methods that can be obtained. If the player already has a background on coding then this task would be a little easier. The last option 'Convincing another character to do the task' requires solving a lot of puzzles and massive socializing with other characters in order to trigger the right events.

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